Launch Offer

Join our mission to decarbonize the planet through better materials

Nature’s Glow: Ilona Liechtenstein on Bioluminescence and Mycelium
PRODUCT DESIGN

Nature’s Glow: Ilona Liechtenstein on Bioluminescence and Mycelium

Discover Ilona Liechtenstein's innovative designs using bioluminescent bacteria and mycelium, merging nature with art to explore sustainable, organism-driven materials.

ILIlona Liechtenstein
Nov 7, 2024
14 mins read
9.8K views

What inspired your exploration into bioluminescent organisms as a sustainable lighting alternative in Natural Splendour?

My interest in bioluminescent organisms for Natural Splendour was sparked by a NASA article on increased light pollution around Christmas. The contrast between festive charm and its environmental toll - carbon emissions, material waste, and costs - made me wonder if we could preserve that magic in a more regenerative way.

As a speculative, futuristic design, Natural Splendour explores the potential of using natural light, but working with living organisms brought significant challenges: as a non-scientist, keeping them alive for extended periods was tricky, and their glow, while captivating, was much fainter than conventional lighting, requiring specific setups to enhance visibility.

These limitations, however, fit the project’s purpose well, as festive decoration doesn’t require specific levels of lumen output and is only needed for a few weeks each year.

 Mock-Up showing fungi powered, bioluminescent Christmas decoration.
Mock-Up showing fungi powered, bioluminescent Christmas decoration.

In your work with oyster mushroom mycelium in ALBA, how did you adapt your design process to account for the unique growth cycles and textural properties of mycelium?

Working with mycelium for ALBA was unlike working with traditional materials; we couldn’t just put in extra effort to speed things up. Instead, we often had to sit back, wait, and hope the mycelium grew as expected. Knowing the material would require time, we adapted our process by setting up prototypes much earlier than usual in the design sprint.

This way, while we waited on growth, we could return to research, even as other groups moved ahead with prototyping. In the final weeks, the stress of the upcoming submission and presentation led us to moving samples between our different flats with varied temperatures and humidity levels to try accelerate growth.

Since we couldn’t open the samples to check progress without risking contamination, we relied on prototypes using materials like felt to explore shapes and textures, though they didn’t really capture mycelium’s final qualities. Weekly check-ins with our professor were tricky - we had to rely on descriptions alone, saying, 'It seems to be growing fine,' without opening the samples.

 ALBA: Mycelium-grown hygiene products
ALBA: Mycelium-grown hygiene products
 ALBA: Mycelium-grown hygiene products
ALBA: Mycelium-grown hygiene products

Can you walk us through your ‘Organism Driven Material Design’ methodology? How does it influence each phase of your project development?

My ODMD methodology adapts the principles of Material Driven Design (MDD) to focus on the integration of living organisms into the design process.

It consists of four key phases: first, understanding the organism through scientific research to grasp its natural habitat and behavior; second, exploring the organism’s behavior by investigating its capabilities through active experimentation; third, defining the organism as material, which involves establishing clear guidelines to ensure it functions reliably within the design; and fourth, crafting symbiotic designs, where the organism-driven material seamlessly integrates into the overall project, supported by optimal living requirements in exchange for the desired material qualities (in my case light).

This methodology not only creates a win-win relationship between designer and organism but also influenced my design process significantly as it required me to fully understand the biology and chemistry before jumping ahead with experimentation - ensuring a more thoughtful and informed approach.

 ODMD Methodology by Ilona Liechtenstein.
ODMD Methodology by Ilona Liechtenstein.

Could you describe the process of moving from digital sketches in Blender to CNC-cut sheets in Polychroma? What technical steps are involved in translating 3D digital designs into large-scale physical installations?

In the case of Polychroma, we translated our 3D designs into 2D cut patterns by hand, meticulously labeling and orienting each individual triangle piece to ensure they fit together at the correct angles.

Our team spent days in the desert, re-wiring the pieces in the right order, constantly calculating and counting to determine where each piece belonged. In a different yet somewhat similar project, where we constructed a flying hot air balloon out of thin rice paper, we discovered how to utilize Rhino 7 and Grasshopper to accelerate and automate these processes.

This technique significantly streamlined our workflow, and it’s a method I would definitely return to if I faced similar challenges again.

 Polychroma - Moving a project from 3D, to 2D and back to 3D.
Polychroma - Moving a project from 3D, to 2D and back to 3D.
 Polychroma - Moving a project from 3D, to 2D and back to 3D.
Polychroma - Moving a project from 3D, to 2D and back to 3D.

In the ‘Cena fuera de línea’ project, you combined metal covering with magnetic interference to create a phone-free experience. What were the key technical steps and materials involved in creating a seamless off-signal effect?

The Cena fuera de línea project aimed to create a phone-free dining experience using metal and magnetic interference. As a second-year student, I worked within the resources and skills available in my university’s FabLab to develop a prototype made from 3D-printed PLA components with a bronze spray finish.

While this initial version served as a concept prototype, it would be great to revisit the design with proper materials and techniques to achieve a truly seamless off-signal effect. The goal would be to refine the interference and signal-blocking methods to create a more immersive experience that encourages genuine, tech-free interaction.

 ‘Cena fuera de línea’ (“Offline Dinner”)
‘Cena fuera de línea’ (“Offline Dinner”)
 Cena fuera de línea prototype - made from 3D printed PLA and common spray-paint.
Cena fuera de línea prototype - made from 3D printed PLA and common spray-paint.

How do you usually discover and research new materials, especially those that are unconventional or require unique handling, like bioluminescent organisms or mycelium?

I discover new materials through digital research, design expos, and by following leaders in material innovation. By now my media algorithm is trained to highlight emerging materials and relevant design events. When selecting materials for my designs, I’m drawn to the take unconventional choices.

For example, in my bioluminescent work, I sought to go beyond the more commonly seen glowing algae to explore less-known bacteria and fungi. Similarly, while most of my classmates chose non-living biomaterials for their projects, my group wanted the challenge of working with live mycelium.

I believe speculative, concept and futuristic designs gain a 'wow' factor from using uncommon, surprising or ‘weird’ materials, especially when they evoke reactions of disbelief - responses that underscore the potential of these materials to shift perceptions.

 Working with uncommon materials: Marine bacteria Vibrio fischeri.
Working with uncommon materials: Marine bacteria Vibrio fischeri.
 Working with uncommon materials: Marine bacteria Vibrio fischeri.
Working with uncommon materials: Marine bacteria Vibrio fischeri.

How do you see the relationship between traditional craft techniques and new technologies, such as 3D printing or digital fabrication, evolving in design?

I see the relationship between traditional craft and new technology as similar to how painters often start with precise still-life work before moving on to abstraction or experimental styles. Learning traditional techniques builds respect for materials and processes while also revealing their limitations.

In a project I worked on, FANkenstein, I crafted fan blades from MDF wood by hand, cutting and filing each piece for hours in the wood-workshop. The result was a beautifully intricate pattern, turning the fan into a unique art piece rather than a practical, scalable design.

New technology, however, would allow me to create a 3D file and use CNC-cutting or 3D-printing, making it feasible to scale up, increase precision, and streamline production. Knowing the value of each approach - and when to use one over the other - should help designers balance uniqueness with efficiency.

 FANkenstein, fan blades from MDF wood by hand
FANkenstein, fan blades from MDF wood by hand
Product DesignProduct PrototypingBiomaterialsMycelium
IL

Ilona Liechtenstein

Ilona Liechtenstein is an interdisciplinary designer specialising in biomaterials, material experimentation, fabrication technology, and nature-centered, regenerative design. Growing up in the Austrian countryside, Ilona pursued her design education at IE School of Architecture and Design in Madrid, Spain, and Parsons School of Design in New York City, USA. Ilona’s portfolio includes collaborations with studios and companies like In Theory Art Studio in Utah, Tetra Pak in Madrid, Hiroshi Tsunoda Design Studio and Coordonné in Barcelona, and Victoria Wallner in Vienna.

GALLERY

LATEST INSIGHTS

Discover all our latest reports

Tocco Report: Marine Materials 2030
Marine & Aquatic

Tocco Report: Marine Materials 2030

This Tocco Report follows that transformation across five chapters. Part I examines ocean waste and its recycling into new material flows. Part II focuses on algae and their rapidly scaling bio-based chemistry. Part III turns to shells, chitosan, and fish skins as building blocks for biopolymers and leather alternatives. Part IV examines aquaculture as a biomass platform for food, fertilisers, and next-generation materials. Part V closes with the forces of the sea: energy, minerals, and current-driven systems that unlock power densities far beyond solar or wind. Together, these perspectives form a panorama of how ocean industries are scaling from niche experiments to critical infrastructures.

Tocco Guide: Packaging Compliance⋅Quick Guide for 2026
Regulation

Tocco Guide: Packaging Compliance⋅Quick Guide for 2026

Packaging compliance quick guide for 2026: an excerpt from The Global packaging compliance handbook for 2026, covering the regulatory shifts moving into enforcement across Europe and beyond. A practical overview of recyclability scoring, recycled-content thresholds, EPR obligations, labelling and chemical restrictions, plus the key timelines and actions brands and suppliers need to prioritise for market access in 2026.

Tocco Report: The Global Packaging Compliance Handbook for 2026
Packaging

Tocco Report: The Global Packaging Compliance Handbook for 2026

The Global Packaging Compliance Handbook for 2026 explains how PPWR, PFAS bans and Extended Producer Responsibility rules are being enforced across Europe, the US and Asia. A practical guide for brands, packaging teams and compliance leaders.

Tocco Report: EU PPWR: The Definitive Implementation Guide 2026-2040
Packaging

Tocco Report: EU PPWR: The Definitive Implementation Guide 2026-2040

This report by Tocco editorial team distils the final legislative text, technical annexes, and early industry responses into 5 operational pillars: recyclability grading, recycled content, reuse, waste minimisation, and chemical safety of EU PPWR. Our aim is simple: give decision-makers a clear view of what changes between now, 2030, and 2040 – and the detail they need to act in order.

Nature’s Glow: Ilona Liechtenstein on Bioluminescence and Mycelium | Tocco.Earth